shooting target is a niche sport whether it is training or as an experience project. Because there are not many such places in life, we rarely have access to them. Unlike traditional sports, it has universal influence and the equipment used is very sensitive. The niche events like shooting target are a bit similar to some extreme sports events. Such as parachuting, delta wing, paragliding and so on. These projects are all based on experience at the beginning, and the requirements of the venue are relatively high. So as a niche project, how can we approach the vision of fans and experiencers?
First of all, to improve the safety factor of simulated shooting. Make this dangerous sport more secure, so that more people can experience the fun of this sport. Secondly, it provides a venue for most shooting enthusiasts. This project combines service and experience to allow more hobby experiencers to try. It seems that many people are just new to some extreme sports such as paragliding. At the beginning, they are based on experience. If some training guidance is added, the experiencers may gradually like this kind of sports and become hobby followers.
However, for training purposes, simulated shooting target is the best alternative to live ammunition shooting, and has obvious advantages. First of all, the most important thing is to greatly reduce the potential safety hazards and solve the problems of ammunition and venue. It can also effectively simulate the influencing factors of shooting and shooting target, and the shooting results can be fed back in time. If you have a wealth of shooting subjects and rules, it will increase the interest of the trainees to a certain extent, so that the training effect will be more effective. Simultaneously, simulated shooting target can also directly let young people know and experience in places such as national defense education bases. Not only can it avoid the danger of live ammunition shooting, but it also allows young people to gain a deeper understanding of national defense science knowledge.